๐ธTeleportation
Last updated
Last updated
The teleporter will teleport a teleport object to a point designated by an aimer transform and a distance strength/multiplier.
If the teleport object is empty it will automatically find the Auto Hand Player in the scene and use that instead
Teleport Object
The transform to teleport to the aimers hit point on teleport
Additional Teleports
will teleport these objects along with the teleport object
Aimer
the pointer object. Should be a transform under the hand or controller. Put it under the hand where the finger is to have the teleport arch coming from the finger tip
Layer
the layers allowed to teleport on
Max Surface Angle
the maximum allowed surface angle to teleport on in degrees
Distance Multiplier
the distance of the arch
Curve Strength
the downward force applied to the teleport arch
Line
required line renderer for the arch
Can Teleport Color
the color for the line arch if hitting a viable teleport spot
Can Teleport Color
the color for the line arch if hitting an invalid teleport spot
Indicator
is an object to represent the teleport point that will be set to the line arch hit position or hidden if no hit is happening
Manages controller input for the Teleporter Pointer component